A curated directory of the most influential 3D artists, educators, film directors, VFX pioneers, and technical masters — the people shaping modern 3D creation.
The teachers, tutorial creators, and curriculum builders who shaped how millions learn 3D.
Visionary filmmakers who pushed Blender into professional film production.
Industry professionals using Blender for visual effects in major productions.
The engineers, architects, and core developers who built the tools themselves.
Explore the signature techniques that define each master's approach to 3D art.
Andrew Price, Gleb Alexandrov, SouthernShotty
Default Cube, Max Hay, Simon Thommes
Josh Gambrell, Grant Abbitt
Ryan King Art, Gleb Alexandrov
Jérémy Clapin
Simon Ubsdell
Production workflows from film, VFX, and commercial pipelines built around Blender.
Gints Zilbalodis — Entire feature film (Flow) rendered in EEVEE real-time. Art direction optimized for viewport fidelity.
Pablo Benavente (Tangent) — Replaced Maya entirely with Blender for Netflix feature film production.
Daniel Bystedt (MadVFX) — Single artist handling modeling, simulation, lighting, and compositing in Blender alone.
Quick-reference prompts for generating 3D assets inspired by the masters.